Hey there, design reader!
Having delved into the nitty-gritty of rapid color palette generation in the last post, this week I’m taking a step back, and reflecting on the individual nature of the creative process, mentorship, and how to gear your learning experience to your own unique goals.
Sometimes things do fall apart
As those of you that have been following the series may have guessed, Phase 2 of UX Academy is effectively a practice in rapid UX design. But—Murphy’s Law being what it is—it didn’t matter to the outside world that I was knee-deep in my second capstone project, designing a fully integrated social feature for Spotify. *Life* means that other obligations to it may come knocking at any given time.
And knock they did.
In the space of a month, the apartment building I manage underwent a massive re-roof, my freelance clients shifted timetables (moving up a number of deadlines), and a mini-family emergency plopped itself right in the midst of it all.
Suffice to say, after a few weeks of schedule meltdown—reminiscent of my first few weeks in UXA—I was forced to take advantage of the Designlab’s option to “pause” the program.
The best-laid plans of mice and men often go awry.
—Adapted from ‘To a Mouse’ by Robert Burns
One of the hardest-earned lessons of my career so far has been this: to admit when things aren’t working. Sometimes there just aren't enough hours in our day to get everything done, or the processes that we're using to complete tasks aren’t working.
It’s important to recognize—whether through being over-ambitious, or through a perfect storm imposed by the cosmos—the threshold of what is possible in the time available has been crossed.
I am terrible at recognizing this.
And as a result, I often feel like my own project management has spun out of control, which is not a good look when you’re face-to-face with clients.