31. Create a symbol
Symbols are especially handy when using a design pattern – for example, cards in responsive web design. In the example here, the card consists of a circular image, description text, a call to action, and a background fill. Once you’ve arranged these elements how you want them, to transform them into a symbol, simply select them by clicking and dragging a marquee, and then click “Create Symbol” in the Toolbar.
32. Use overrides to customise instances of a symbol
Particularly when using symbols to help with a design pattern like cards, you might want to change the text or images that appear in each instance of a symbol. This can be done using Sketch’s overrides feature. To set overrides, first select an instance of a symbol in your workspace. In the Inspector on the right hand side of the Sketch window, you’ll now see a section called “Overrides”. In this example, there are 4 text fields – just edit the text to change what appears in that instance.
33. Rename layers to be override prompts
To change the prompts that appear when entering overrides, double-click an instance of the symbol. This will take you into master copy view for that symbol. (You can also get to master copies of all your symbols by going to the “Symbols” page in the top-left of the Sketch window.) From here, simply rename the layers within your symbol.
34. Prevent overrides by locking layers
To make sure that no overrides can be applied to a particular element within a symbol, enter the master copy view, and then activate the padlock icon in the layer list. Now, when you select an instance, that layer won’t appear as an override option.
35. Use nested symbols to improve consistency
Design patterns work on multiple levels. For example, we might want to define a single “button” symbol to use across a whole project. An instance of that button symbol can be nested within another symbol, so that if the button is updated, it will automatically update in all instances of symbols that contain it.
36. Symbols can be resized
Instances of symbols can be resized like any other object – but note that changing the size of the master symbol will cause all resized instances of that symbol to snap back to their original dimensions.
37. Detach an instance from its symbol
To detach an instance from its parent master symbol, right click on the instance and select detach from symbol. This will convert the instance back into normal layers. This can be useful if, for example, you want to start working on designing a new symbol based on the same pattern.
Thanks for stopping by! If you’re a Sketch beginner, why not let us know in the comments how you’re getting on?
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